Also, stay away from the spinning pointy end. /pun

Hey everyone, just popping in for a quick STATUS UPDATE (woo!). Polarity has been renamed. The new name is… wait for it:

AFROFARG: Attack of the Fragrantly Rude Organisms From Another Reality, Golly!

Yes, we’re completely serious. Fun fact: This game has more words in it than all our previous games combined. That makes it good, or something!

I’m going to do my best to get another video diary up tomorrow, complete with sound and commentary (in the form of annotations, you don’t want to hear my pubescent voice just yet).

The video will go over the main points of the game, as well as highlight some of the things we believe (hope) will set this Tower Defence apart from the others. Apart from the huge name, of course.

Most of what I’m doing right now is tweaking the balance. It’s actually a lot harder than it seems; I’ve been at this for three days now. I’m debating on whether or not the game should be difficult to the point of (OH GOD OH GOD GOTTA SWITCH TURRETS OH GOD) and keep you on the edge of your chair at all times. Alternatively, I could make it so that the game is difficult, but in a way that makes you feel godly whenever you’re doing exceptionally well. Hey, that sounds like a good opportunity for a… POLLLLLLLLLLLLLLLLLL!

See you all tomorrow! Probably.



  1. As for the poll, how about a game that starts off easy until you get the hang of things, then gradually gets more and more difficult? Then possible a few hidden stages that are so hard they are nearly unbeatable? No option for that in the poll so I thought I’d just post it here 😛

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