After month of hard work and determination (and slacking off), AFROFARG is nearly complete. All that’s left is particles, sound toggles and general testing. I’m not sure if I should bother implementing high scores or not; I’ll figure that out tomorrow.
I want to get this game out to the public before or by June 16th, but at the rate things are going you can probably expect it on Wednesday. Testing and tweaking may take a little bit of time, but we should have no problems hitting our deadline. After that, expect more updates on Dark and potential other side projects.
Thanks for sticking by us during this long month. School’s been hard on all four of us recently, and we’re sorry for spending six weeks longer than expected on AFROFARG. It won’t happen again, we promise. Probably.