This won’t be a particularly long SAS; school got in the way of progress for me this week. Thankfully, Justin is a machine and made a bunch of island art despite also being busy, so I can show off more of that today!
I got some work done on the Ledger earlier this week, including the creation of a functional inventory system. The next step for me is going to be working on the world map, as well as extending the inventory system to work with an equipment system. There are some heavy pieces coming into play, and once they’re in this game is going to start shaping up fast!
To compensate for a somewhat lack-luster SAS, here’s a somewhat not-lack-luster GIF of the game in action (Read: Some dude running across the screen)
We’ve got an incredible amount of work to do still, but it’s nice to see the game starting to look absolutely gorgeous.
That’s all for this week, see you next Saturday with hopefully a lot more progress!