Blood Moon

Hey there!

If you’ve been keeping up with us on Twitter, you know that we spent this weekend participating in the 33rd Ludum Dare jam. Ludum Dare is a global game jam that challenges individuals or teams to make games over a single weekend. We do it as often as we can and sometimes come up with really crazy stuff.

This time we made a game called Blood Moon. It’s an action-stealth platformer about fleeing from monster hunters that are destroying your home. It’s fairly difficult, and should give you a challenge if you play it through to the end.


If you’re looking to try it out, you can find the download link and any other information here:

If you give it a shot, thanks so much! Let us know what you think of it, good or bad.

See you all soon for more Overclocked news!


Relic Romance Beta Release


After close to a year of hard work, we are proud to finally be able to release the Relic Romance beta to the public! We’ve spent a lot of time crafting this game, and we aren’t done yet, but figured it’s time to let everyone see what exactly we’ve been making all this time.

For those of you who don’t know, Relic Romance is a competitive two-player hotseat game. In it, you and your friend (or enemy) go head to head to level up, kill each other and be the first one to cash in the Relics that spawn on the edges of the map. It’s all very dramatic, fast-paced and, well, romantic! You and your frienemy are going to get very close, and there may be some shoving involved. It’s all part of the fun.


Before you download the game and start playing, there are a few things you should be aware of:

  • This is a beta, and there are some things missing
  • This game is two-player only, unless you can play both sides at the same time (which would be awesome)
  • Make sure you read the README file in the .zip, as it will give you more information on how to get the game running smoothly.

This beta version is by no means perfect, and we’d love to get your help in making sure everything is balanced, fun and polished. Feel free to leave your feedback, positive or negative. All information you give us will go toward making the game better and better.

Now, without further ado, I present to you the Relic Romance 0.8 Beta:

Relic Romance 0.8 Download

Thanks for playing, and be sure to check back here soon for more updates!

-Magnesium Ninja

Ascension Release!

I must say, I never thought I’d be writing this post.

Exactly one year after we released that initial demo, the full version of Ascension is available for public consumption! It comes at the low, low price of absolutely free, and we really hope you enjoy it! If you don’t, that’s perfectly fine too. We won’t be too upset 🙂

Let us know your thoughts on the game! I’ll see you all in a year when I’m brave enough to return to the internet.


Ludum Dare 23! Shrink things! Excitement!

I spent this weekend participating in Ludum Dare 23. If you (for some reason) aren’t familiar with the Ludum Dare, it’s a 48 hour competition in which hordes of people get together and make a game. It’s exhausting and stressful, but very very rewarding and fun. My entry, Shrunkit, can be found here:

Let me know what you think!


You Monster Tutorial & Credits

You Monster

Made in 72 for GMC Jam #5

Thanks for taking the time to check out our jam game!

I’d strongly advise you read through the entire tutorial, otherwise you might end up a bit confused when it comes to playing the actual game!

You Monster is a game set in a small portion of a big city over the course of an undefined number of days. During the daytime, your goal is to persuade as many people to follow you as possible.

You do this by:

(Moving with the arrow keys)

1. Bribing (Z key) – affects entire groups, low success rate

2. Threatening (X key) – high success rate, but if it fails all shadows will disappear temporarily

3. Charming (C key) – high success rate, but if it fails you will move slower for a short while

Depending on the level of each separate skill, your chance of success will vary.

As the day progresses into the evening (6 pm), you must lead your followers into a darkened area (indicated by shadows).

When it turns to night, you will become a dreadful monster and will consume your entire following.

Each person you consume will give you EXP, which you can use to upgrade your skills. (Clicking on each respective button. You will know if you can upgrade by a “+” next to the skill’s level) Apart from eating your followers at night, you can also collect EXP orbs that are scattered across the map.

Be warned, though. A team of police officers are patrolling the city, looking for you. If they spot you, you have a short time window to escape before it’s game over.

Be aware: as your kill count rises, police will begin appearing during the day. You must avoid them, the same as you do at night.

The game has no definite ending; you are free to increase your skills as far as you want. The better your skills, the more followers you’ll have come night time.



Klassic – Programming, design, sound

Tangleworm – Art, design

Ludum Dare COMPLETE!

Hey everyone!

This year I decided to enter the Ludum Dare for the first time and really go all out with it; try to put the 48 hours to good use. Apart from six hours when I had to go to work, I had the entire 48 hours to work.

It was a hell of a lot of fun, and exhausting at the same time. I’ve never worked so hard for so long on a project like this. I’m glad I did it though, and I’ll definitely be participating in future jams.

I put together a short (very short) atmospheric exploration game called A Life Apart, and I’ll give you all the link once the Ludum Dare website is back online (down now due to too much traffic).

And now, back to Ascension. Because you know, why would I ever stop working?


EDIT: LD is back up, here’s the download page.